It was surprising enough to hear that game developer Insomniac was making a virtual-reality game to be published by Oculus. Turns out, it’s actually doing three.
In addition to Edge of Nowhere, a combination of ice climbing and Lovecraftian horror, Insomniac announced today that Oculus Studios also will publish The Unspoken, a player-versus-player game of magic spells, and Feral Rites, a third-person action game. Look for them toward the end of 2016.
The Unspoken, says Insomniac’s Chad Dezem, is about an “urban magicians’ fight club” staged in secret arenas around Chicago. Players cast spells using the Oculus Touch motion controllers. Dezem describes it as a “fighting game meets an arena shooter,” in the sense that you must accurately input your magic spells using hand motions, but also must consider your position in the arenas, finding cover or taking the high ground. Unspoken’s gameplay focuses on that one-on-one multiplayer mode—the single-player mode is largely tutorial.
Insomniac’s Cameron Christian describes Feral Rites, which uses a standard gamepad controller, as combining “the exploration of Zelda with the savage combat of God of War.” It’s a third-person game with a fixed camera system, so it’ll look sort of like God of War (except, like so many VR games, all up in your face). Playing as the son of a slain tribal chieftain, you have the ability to transform into a jaguar-beast form. The beast is “not just a power-up,” Christian says—switching strategically between beast and human forms can solve problems. Look for side quests, character progression, item collecting—your standard third-person action-adventure, but in VR.
With three very different games in development, Insomniac clearly is going all-in with Oculus and the Rift. Time will tell if its fans are willing to follow the Ratchet and Clank folks into virtual reality.